Sarah Newton (Monsters & Magic's author) has announced today that her seminal Old School feel/New School mechanics fantasy role-playing game would be launched soon as a print-on-demand book on DriveThruRPG / RPGNow.
Edit 17 May: here's the relevant link on DriveThruRPG.
She has also announced that there would be some new M&M announcements coming up shortly!
Background Information and Gaming Aids for The Celestial Empire role-playing game
and other TTRPGs set in East Asia
Showing posts with label MnM. Show all posts
Showing posts with label MnM. Show all posts
2017-05-02
2015-03-11
Quick 'n Easy Tibet-Flavoured Setting
I have serendipitously found, on the Santicore blog, a small gem of a rather Old School-ish Tibetan-flavoured setting for fantasy role-playing games. It's called The Roof of the World and it's here; enjoy!
Given the overall D&D-ish flavour, this setting would probably work best with my upcoming Oriental Monsters & Magic rules rather than with The Celestial Empire, but I think that with little work from the GM it should also work with the latter.
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| Fantasy Tibet |
Given the overall D&D-ish flavour, this setting would probably work best with my upcoming Oriental Monsters & Magic rules rather than with The Celestial Empire, but I think that with little work from the GM it should also work with the latter.
2014-01-10
NPC: Chén Dì
| statue in Fújiàn |
Chén Dì (陳第, 1541-1617) was a Chinese philologist, strategist, and traveller of the Míng Dynasty. A native of Fújiàn [South China], he was versed in both pen and sword. As a strategist, he served under Qī Jìguāng and others for many years before retiring to occupy himself with studies and travel. As a traveller, in his 1603 Dōngfānjì (東番記, Record of the Eastern Aborigines), he provides the first description of the island of Formosa and of its indigenous inhabitants. As a philologist, he was the first to demonstrate that Classical Chinese had its own phonological system [different from the contemporary spoken language].
CHÉN DÌ - Celestial Empire version
STR 17 CON 15 SIZ 13 INT 11 POW 11 DEX 9 APP 11 EDU 15
Hit Points 14 Major Wound 7 Qì 11 Age 62
Allegiances
Confucianism 38, Daoism 4
Home Region: South China
Profession: Soldier
Status: 65%
Damage Bonus: +1D4
Weapons:
Crossbow70%, damage 2D6
Ranseur 90%, damage 1D6+2
Sword 85%, damage 1D8
Unarmed 55%, damage 1D3
Armour: Lamellar armour (6 AP)
Skills: Climb 50%, Dodge 80%, Etiquette 25%, Firearm 30%, Grapple 55%, Insight 35%, Jump 40%, Knowledge (Heraldry) 40%, Knowledge (Politics) 65%, Knowledge (Geography: South China) 60%, Knowledge (Geography: Formosa) 35%, Language (Mǐn) 90%, Literacy (Classical Chinese) 95%, Mêlée Weapon (Sword) 85%, Mêlée Weapon (Ranseur) 90%, Missile Weapon (Crossbow) 70%, Science (Linguistics) 75%, Strategy 55%, Technical Skill (Siege Engines) 45%.
CHÉN DÌ - Monsters & Magic version
Strength 17* (+6)
Dexterity 9 (-1)
Constitution 15 (+2)
Intelligence 11 (0)
Wisdom 11 (0)
Charisma 11 (0)
Status 13 (+1)
Reputation 17 (+3)
Class and Level Fighter 6 / Dignitary 4 (see M&M p59-60)
Age 62
Move 12 (9 when in armour)
Armour Class 15 (19 when in armour)
Physical HP 62
Mental HP 52
Traits:
(Fighter)
-Armour Training
-Weapons Training
-Fighting Lore
-Feats of Strength
-Cavalryman
(Dignitary)
-Formal Education
-Literacy
Advancements:
(Fighter)
-Etiquette
-Horsemanship
-Improved Unarmed Combat
-Siege
-Survival
(Dignitary)
-Classical Chinese
-Poetry
Weapons: Ranseur [use Trident], Sword [use Longsword], Crossbow [use Crossbow, Light]
Armour: Scale mail (+4)
Languages: Chinese (Fújiàn dialect), Classical Chinese
Allegiance: Confucianism
2013-10-30
New Rules, New Campaign
I am currently writing a new East Asian-flavoured role-playing game. This new book won't use the Basic Role-Playing System like The Celestial Empire does, but the Effect Engine (used in Monsters & Magic) by Sarah Newton.
Another major difference with The Celestial Empire is that the new book, whose working title is Oriental Monsters & Magic, will focus on a particular time period, namely the 16th century. Also, instead of having China as its central focus and depict the neighbouring countries from a Sinocentric point of view, Oriental Monsters & Magic will try and focus in equal mode on the four civilised countries that surround the East China Sea: Míng China, Joseon Korea, Muromachi/Azuchi-Momoyama Japan, and the Ryūkyū kingdom.
I have started a playtesting campaign for the new rules set in Míng China. You can find the campaign log here (beware, it's in French!).
Another major difference with The Celestial Empire is that the new book, whose working title is Oriental Monsters & Magic, will focus on a particular time period, namely the 16th century. Also, instead of having China as its central focus and depict the neighbouring countries from a Sinocentric point of view, Oriental Monsters & Magic will try and focus in equal mode on the four civilised countries that surround the East China Sea: Míng China, Joseon Korea, Muromachi/Azuchi-Momoyama Japan, and the Ryūkyū kingdom.
I have started a playtesting campaign for the new rules set in Míng China. You can find the campaign log here (beware, it's in French!).
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