White Bone Demon (Báigǔjīng 白骨精)
A white bone demoness features prominently in the Journey to the West. She is constantly trying to confuse the protagonists so that they fail their quest, using all kinds of tricks, mainly illusions, since Báigǔjīng can create illusionary faces to appear as normal people (and then hide the rest of their translucent body using loose habiliments). A white bone demon will usually avoid hand-to-hand combat, relying on its tricks to harrass or drive away opponents.
Báigǔjīng inhabit the wastelands between China and the Barbarian lands that surround her.
STR 3D6 (10-11)
CON 3D6 (10-11)
SIZ 2D6+6 (13)
INT 3D6 (10-11)
POW 3D6 (10-11)
DEX 3D6 (10-11)
APP 2D6 (7)
Move : 8
Hit Points: 12
Damage Bonus: None
Allegiance: Roll 1D100, 01-60: Mārā's Path 2D10+30; 61-00: Heterodoxy 6D4+6
Dodge 30%, Invisible in the dark 80%, Knowledge (Region [Own]) 75%, Language ([Majority language of region]) INT×5%, Resist Cold 60%, Sense 50%.
Battle Magic: Illusion 80% [limited to own face, see above]
Mêlée weapon 30%, damage: per weapon+db (per weapon)
Hit Location Table: Use Humanoid