2013-04-14

[A-Z April Blogging] [M] Maitreya, Millenarianism & Mòfǎ

Original Buddhism (before it became corrupted by folk religion and devotional practices) did not contemplate any deities, but only enlightened beings, whose role was to lead mankind to enlightenment, and not to be worshipped. 
In Buddhism, each cosmic era is hence supposed to have its own Buddha who leads mankind to salvation. Śākyamuni is the Buddha of the present cosmic era. Maitreya (Mílè 彌勒) is the Buddha of the next era. Theoretically, people of our era should be following Śākyamuni's teachings, Maitreya's are for the future. However, Mahāyāna Buddhism has introduced the notion of mòfǎ (末法): with the passing of time, people do not understand Śākyamuni's teachings any longer and hence cannot attain enlightenment. As a result, Mahāyāna Buddhists have turned to other Buddhas for salvation: Amitābha, through devotional practices, or Maitreya, under the guise of a millenarian cult that expects the imminent advent of the future Buddha Maitreya to start a new era of universal salvation.

The cult of Maitreya starts in North India and spreads to China and Japan through Central Asia where it is extremely widespread before the rise of Islam.
In China, Maitreya's cult is popular under the Táng and the Sòng; after those dynasties, Amitābha and Avalokiteśvara (Guānyīn) become more popular, and Maitreya's millenarian influences become the sole province of syncretic sects, secret societies, and even rebellions.
Syncretic sects:
- White Lotus Society (p38 and p94 of TCE)
- other short-lived syncretic Buddhist/Manichæan sects
Secret societies:
- the various secret societies that have branched off the White Lotus Society (see p102 of TCE)
Rebellions:
- the Red Turban Rebellion under the Yuán
- the millenarian rebellion led by Pǔ Fǎ'è (普法惡) in Sìchuān, under the Míng
- the White Lotus Rebellon under the Qīng
- the Boxer Uprising under the Qīng

2013-04-12

[A-Z April Blogging] [L] The Legendary Police Woman

The Legendary Police Woman (茶母) is a 2003 Korean drama (TV series) set in Joseon Korea. The series follows the investigations and the adventures of Jang Chaeok (張彩玉), a young Damo, who tries to unravel the mysteries of a counterfeit money ring and of an outlaw-led rebellion. Her investigations are hindered by her being a member of the Nobi class, whereas the counterfeiters are from the nobility. In Neo-Confucian, patriarchal Korea, this leads to all sorts of complications.

In parallel, Chaeok falls in love with her superior, a member of the lower nobility, at a time when such a romantic relationship is simply unthinkable.

The TV series also features a host of well-developed and interesting supporting characters, and vivid detail about the operations of the police force in Joseon Korea, incl. forensics, undercover operations, combat training, etc.

Later on in the story, one of the supporting characters (a rebel leader) acquires some importance, and the TV series focuses on the story of his life as an orphan adopted by a village of lepers. This leads the viewer to a fascinating side story of people living in complete autarchy and isolation simply because of their disease.


This drama was one of the most expensive ever to be shot in Korea, and I recommend watching it, if only for the beautiful period scenes, and for the strong representation of the Joseon caste system, police methods, and overall urban and country life.

If you're interested in Joseon Korea, I also recommend the film Untold Scandal, which tells the same story as The Dangerous Liaisons, but set in Korea at the turn of the 19th century, and the period thriller Blood Rain, also set at the turn of the 19th century. Exotically enough (for East Asia!), both films feature Catholic characters.

2013-04-11

[A-Z April Blogging] [K] Korean folk religion

Korean folk religion is, similarly to Chinese folk religion, a syncretic concretion of several religions present at the same time in a given culture. However, where Chinese folk religion mostly draws its distinctive traits from Confucianism, Daoism, and Buddhism, Korean folk religion mostly draws its characteristics from Shamanism and Buddhism; it also incorporates many concepts from Daoism (geomancy, wŭxíng, yīnyáng...), but not the Daoist deities themselves. Just like Chinese folk religion, Korean folk religion also contemplates ancestor worship, and many agrarian festivals linked to the Chinese calendar.

The most frequently-worshipped gods of Korean folk religion, for instance, Sanshin/Shānshén and Chilseongshin/Qīxīngshén, are two Shamanic deities. So are the Gashin/Jiāshén, a branch of deities believed to protect the various objects and rooms of the house.

A distinctive trait of Korean folk religion is the relative importance of animal worship, e.g., snakes might be worshipped in a village because they eat rats, which are a pest because they eat stored grain. Such animals would always be worshipped as anthropomorphic animals, tough: deities are always anthropomorphic.

A familiar sight in the vicinity of a Korean village is the series of jangseung/chángchéng (wooden totem poles) standing guard to mark the village boundaries and to frighten away evil spirits. They are also worshipped as village tutelary deities.

2013-04-10

[A-Z April Blogging] [J] Joseon Korea

NB— All Korean names below are followed by their Chinese transcription

Ancient Korea corresponds to the provinces of Inner Manchuria and Korea on the map on p28 of The Celestial Empire. However, Ancient Korea can hardly be considered as a single entity in the time period corresponding to scope of TCE. Under the Táng, Ancient Korea is divided into several warring kingdoms whose people do not even always share a common culture and a common language. This period ends with the unification of the Korean Peninsula (i.e., Korea proper) by the Goryeo/Gāolí (高麗) dynasty, whilst the northernmost part of Ancient Korea (i.e., present-day Inner Manchuria) falls to the Georan/Qìdān empire (契丹, p30-1 of TCE), forever lost to the Koreans.

The Goryeo/Gāolí dynasty, which is more or less contemporary with the Sòng, introduces a Chinese-style administrative system and Chinese customs; place-names and peoples' names are Sinicised. Hanmun/Hànwén (漢文, Classical Chinese) is the medium of choice for formal writing among members of the élite. Eonmun/Yànwén (諺文, vernacular script) is the least prestigious and the least consistent, and is the province of women. The middle classes use a mixed script consisting in Chinese phrases with Korean conjunctions linked by Eonmun/Yànwén particles [Chinese and Korean have completely different word order and grammar]. Under the Goryeo/Gāolí dynasty, Buddhism flourishes.

In 1232, Korea becomes a province of the Mongol empire, and shares the fate of Mongol-dominated Yuán China. Korean troops and ships provide the bulk of the Mongol invasion force that unsuccessfully attempts to invade Japan, in two ill-fated attempts in 1274 and again in 1281.

Under the Míng, Korea becomes independent again under the Joseon/Cháoxiān dynasty (朝鮮, 1392-1910), a long period of unification and of stability (except for the devastating Imjin/Rénchén wars with Japan, 1592-8). Even though it is a sovereign kingdom, Joseon/Cháoxiān Korea is a tributary state of Míng and then of Qīng China, always considering herself as the 'daughter' of Greater China. The Joseon/Cháoxiān period is considered the height of classical Korean culture, trade, science, literature, and technology.

Joseon police constable


I am providing a few guidelines below to play Korean characters in Joseon/Cháoxiān Korea. As a long, stable and Sinicised country, a Korean setting under the Joseon/Cháoxiān dynasty can be satisfactorily approximated with the TCE rules, as long as said guidelines are taken into account.

Status (p79 of BRP) is paramount in Joseon/Cháoxiān Korea, which is a highly stratified society, with very strictly-enforced sumptuary laws (regulating the dress of each social class):

Status — Social Class
01‒10 — Nobi/Núbì (奴婢): slave
11‒20 — Baekjeong/Báidīng (白丁) or Cheonmin/Jiànmín (賤民): "vulgar commoner"
21‒50 — Sangmin/Chángmín (常民): commoner
51‒60 — Jungin/Zhōngrén (中人): middle class
61‒100 — Yangban/Liǎngbān (兩班): nobility


Relations between men and women are also strictly controlled because of the Neo-Confucian ideals of Joseon/Cháoxiān Korea. Female characters can only join female professions. This limitation must be even more strongly enforced by the GM than in a 'standard' game of The Celestial Empire (p9-10 and p42 of TCE).

Player Character Characteristics

Please use the following:
Male characters: SIZ 2D6+6
Female characters: SIZ 2D6+5

Religion & Allegiance

Even though most Koreans are deeply Buddhist (several Joseon/Cháoxiān kings have written very beautiful Buddhist hymns), the state itself is officially and strongly Neo-Confucian. Throughout the history of Joseon/Cháoxiān Korea, Neo-Confucianism is always strongly enforced as the only state religion, and Buddhism is often suppressed. As a result, Buddhist monks reside in large monasteries far from city life to avoid involvement in politics, and to avoid harassment by the authorities. Buddhist priests are rare. Daoism is restricted to the odd hermit or alchemist.
Korean folk religion is similar to Chinese folk religion mixed with Shamanism, which is still strong in Korea, especially in the countryside. Monotheistic religions are absent until the introduction of Catholicism at the end of the 18th century.

Religion Availability Table (replaces the one on p48 of TCE)
Buddhism (common)
Confucianism (common)
Korean folk religion (common)
Daoism (uncommon)
Christianity [post-1786] (very uncommon)
Esoteric Buddhism/Tantric Buddhism (very uncommon)

List of Professions
Male characters
Assassin-retainer – identical to TCE
Buddhist Monk – identical to TCE
Constable – identical to TCE
Fortune-teller – identical to TCE, except Status: 20%
Geomancer – identical to TCE, except Status: 20%
Gukseon/Guóxiān (國仙) – a kind of mountain ascetic; use the 'Esoteric Buddhist Monk' template from TCE, except Allegiance: Korean folk religion 20 points; replace Knowledge (Religion: Esoteric Buddhism) with Knowledge (Religion: Korean folk religion); replace Perform (Sing) with Perform (Dance); replace Language (Manchu/Mongolian) with Language (Chinese); restrict magic to Battle Magic only, add the spells Dark and Farsee.
Hwarang/Huāláng – see the relevant post.
Magistrate – identical to TCE, except Status: 65%
Merchant – identical to TCE
Outlaw – identical to TCE
Scholar – identical to TCE, except Status: 60%
Slave – use the 'Slave' profession from p20 of Dragon Lines
Soldier – identical to TCE
Yangban/Liǎngbān (兩班) – use the 'Noble' profession from p18 of Dragon Lines

Female characters
Assassin-retainer – identical to TCE
Damo/Chámǔ (茶母) – Damo are female servants working for the police: only they can enter women-only residential areas for investigation and interrogation. These are strong, intelligent, and arms-trained women. In the history of Joseon/Cháoxiān Korea police investigations, it has been demonstrated that Damo often played major roles. In spite of this, they were ill-treated by their male counterparts. Use the 'Constable' template from TCE, except Wealth: Poor, and Status: 10%.
Gisaeng/Jìshēng (妓生) – Gisaeng are female entertainers very similar in role and accoutrement to Japanese Geisha. Use the 'Entertainer' profession from p15 of Dragon Lines; add Perform (Play: Instrument) and Perform (Sing) to the list of Primary skills. Status: 15%
Outlaw – identical to TCE
Shamaness – identical to TCE, except Allegiance: Korean folk religion 20 points, Status: 20%
Yangban/Liǎngbān (兩班) – use the 'Noble' profession from p18 of Dragon Lines

Skills

Etiquette – Base chance: 20%. Etiquette is paramount in Neo-Confucian Joseon/Cháoxiān Korea.
Firearm – Base chance: 20%. No Status skill penalty for using a firearm (they are slightly more common than in China).
Knowledge (Religion) – Base chance: 10% for common religions, 5% for uncommon religions, 0% for any other religion.
Language (Chinese) – All Yangban characters speak Chinese with a Base chance equal to EDU×3.

2013-04-09

[A-Z April Blogging] [I] Immortals of Kūnlún

Not only do almost all Chinese religions firmly believe in the existence of Immortals, but most of them also have provisions for becoming an Immortal (Daoism especially so): in China, emperors, peasants, merchants and soldiers share a belief in and the possibility of attaining eternal life. In Chinese Folk religion, with its many apotheosised local heroes, the distinction is very blurred between such heroes and Immortals.

So except for the heavenly members of the Celestial Bureaucracy, who are also immortal, the largest concentration of Immortals is supposed to be on top of the Kūnlún Mountains (Kūnlún Shān 崑崙山), a great mountain range spanning from Amdo to south of the Tarim Basin, Ladakh, and ending in Bactria. The Kūnlún Mountains are the paradisiacal abode of the Immortals (xiān and yǔrén), a utopian place where shamans travel to learn their rites, where Daoist hermits have retired, where fantastic creatures dwell, and where fabled plants grow. Here the Queen Mother of the West (Xī Wángmǔ) reigns supreme. Ascending this mountain is forbidden to mortals, and it is heavily guarded by many fantastic guardians. Feroucious tribes of dark-skinned barbarians live at its foot. Ancient gods and heroes retire here in mysterious cities hidden amidst the lofty mountains. Despite the forbidding altitude, the temperature is always pleasant.


The Immortals of Kūnlún are rumoured to have amassed vast quantities of esoteric tomes of knowledge, magic items, and alchemical formulae over time.

According to some sources, the Immortals do not live on the mountain, but within the mountain, because it is hollow.

The Kūnlún Mountains are situated at the extreme western end of the Chinese 'known world'; they have a counterpart at the extreme eastern end of the world: Pénglái Island (Pénglái Xiāndǎo 蓬萊仙島) in the Yellow Sea. The Immortals of Kūnlún and the Immortals of Pénglái are separated by a bitter rivalry.

In gaming terms, only characters who have reached and accepted Daoist, Heterodox or Shamanistic apotheosis (p65 of The Celestial Empire) may travel unhindered to the mountain and meet the Immortals of Kūnlún. Of course, the Immortals do sometimes invite special mortals to meet them; in this case, they usually send a crane, a bì'àn or a tianmǎ to transport the lucky mortal.